Fun Free Online Games & Social Networking

Computer and video games have become very popular. In particular the interest in playing fun free online games over the internet is increasing strongly.

Despite the growing popularity of YouTube, MySpace, and Facebook, gaming remains the king of online entertainment, driven largely by casual gaming activities.

Sites like Yahoo Games and EA’s Pogo.com offer users access to a wealth of advertisement supported free online games, where sponsors have options for branding opportunities, and display and banner ad placements.

Online games on the consoles could become a $10.5 billion business by 2011 from $981 million in 2007, according to market researcher IDC.

In 2007, online console revenue is at 2.5% of total global video game market revenue, including console and handheld hardware and software revenue. By 2011, revenue from connected consoles will represent 18.6% of total market revenue.

Although subscription revenue for premium online services and games will grow from $476 million in 2007 to over $2.4 billion in 2011, its share of online console revenue will decline from 48.5% in 2007 (already down from a high of 86.5% in 2006) to 23.2% by 2011.

Downloadable content (DLC) consisting of games and game-related items, which at $35 million in 2006 represented a 13.5% market share of online console revenue, will become connected consoles’ primary revenue source in 2007, growing from $493 million in 2007 to $7.2 billion in 2011. In 2011, game-centric DLC will make up 68.6% of online revenue.

Advertising revenue from sponsored services, in-game ads, and product placement in connected consoles will reach $12 million in 2007, posting the first significant online console ad spend. Advertising revenue will grow to $858 million in 2011, with an 8.2% market share of online revenue.

Video game growth will be strongest in the Asia Pacific region, its largest market, with a 10% annual growth rate through 2011, but will increase in the Europe/Middle East/Africa region (10.2%), the U.S. (6.7%), Canada (9.4%), and Latin America (8.2%) as well.

Certain trends hold steady across most regions: For instance, driven by increased penetration of broadband access, online gaming is surging. In the U.S. and Europe/Middle East/Africa, online gaming represents the fastest-growing consumer segment (19.3% and 24.6%, respectively); in Asia Pacific and Canada, online growth came in second only to wireless (at 16.1% and 13.9%, respectively). Other trends are more regional. The in-game advertising market is expected to increase 64% in the U.S. And in China it is expected to rise at a compound annual rate of 14.3% to $2 billion in 2011, most all of that growth will come in online games.

Spurred by the new generation of consoles and handhelds, and by increased penetration of broadband and wireless technologies, the video game industry is ripe with opportunity. “Growth in platforms allows you to hit new demographics,” says Stefanie Kane, a partner with PwC’s entertainment and media practice, noting that handheld game devices have brought more women into the market, and that the entrance of cable and on-demand TV channels will further widen the base. “There is a lot of unlocked potential.”

You might think the face of one of the hottest areas in gaming right now is a young male in his 20s who owns the latest supercharged gaming system from Microsoft or Sony – or both.

But you’d be wrong.

Instead, the epitome of the new-era gamer is a woman in her late 30s or early 40s who plays on an average PC.

Yes, the video game industry seems to have been turned on its head.

For years, the dominant themes have been faster game machines, increasingly realistic graphics, more immersive play, as well as the old standbys – blood, guts and blowin’ stuff up.

But that picture has begun to look increasingly outdated. While young men dominate the gaming industry as a whole, casual games are one of the fastest-growing parts of the industry and attracting a whole new demographic.

You can find signs of the revolution everywhere. One of the fastest-growing parts of the game industry is centred on so-called casual fun free online games, PC-based titles that users can generally start playing in minutes and usually don’t require the mastery of some combination of multiple buttons to enjoy.

The upheaval has spread to the console market, as sales of Nintendo’s Wii console and DS handheld, both of which stress fun-to-play games over powerful processors or realistic graphics, are far outstripping their supercharged competitors from Microsoft and Sony.

Revenue streams enabled by active online consoles in this cycle show the strongest growth in the sector and will not only determine the future success of the console vendors but also be crucial to the success of many third-party publishers.

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Clash of Clans Most Amazing Facts

Hey Guys, Clash of clans is one of the most famous game all around the world. There are over 29 million active users of this game. In 2012 supercell launched Clash of Clans. It is a strategy game in which you have to build your own kingdom in which you are the chief of the village. Clash of Clans has a different type of magical world in which there are different types of creatures like giants, witches, goblins etc. it gives us a whole new experience and we think that we are the part of that magical world. through this game, you can also connect to the people worldwide and add them to your clan. So here are 15 amazing facts about clash of clans.

1. $5 million a day

Supercell has a very huge user base. There are so many players around the world who plays the game daily. Most of the players start it because of the curiosity that why everyone is playing this game but later they get addicted to this game and some of them also use real money on it, which help supercell to get so much profit. In February 2015 supercell was earning $5 million a day.

2. Value of Supercell $5.5 Billion

This game was launched by supercell after heyday and then it slowly spread all over the world. Everyone was playing this game and the user base of this game of increasing drastically. Which was increasing the value of supercell. After the investment of Softbank on supercell, the value of clash of clans with other mobile games of supercell became $5.5 billion.

3. Six ipads at the same time

Clash of Clans is a strategy game. A person can play it using multiple devices for a better experience. Some players use multiple accounts of Gmail to play the game and build them separately. One of the top players of clash of clans “George Yao” spent about 6 months in playing clash of clans on his 5 ipads at the same time. He said that he used to take his ipads to his shower to play clash of clans.

4. $7000 per month on the village

Clash of Clans also has in-app purchases which is the source of income for supercell. In this, the player can buy the gems by giving real money to supercell. So many players around the world buy gems for real money. One Of the top players “panda” spends about $7000 per month on clash of clans. Those $7000 was only 7 percent of his income.

5. 50% revenue from 10 percent players

Like any other game, clash of clans also has its top players. There is a list of rankings in the game which shows the top players all around the world or for a particular country. Clash of clans earns nearly the 50 percent of the revenue by the top 10% of the players. That is the reason that this game is free for everyone in the world.

6. About 29 million active users

As we before said this game has a very huge user base. This game is available in so many countries with so many different types of languages, so it is obvious that this game has so many users around the world. There are about 29 million active users of this game. Which brings them millions of dollars.

7. Only 15 people work on clash of clans

Supercell has launched four mobile games which are, clash of clans, Clash Royale, Boom Beach and heyday to handle these four games Supercell has employed 150 people but only 15 people are working on clash of clans per VentureBeat.

8. 5 tiers of troops

This game comes with 5 tiers of troops which are designed for a player from beginner to a pro. The first 3 tiers are of elixir troops the other tiers of dark elixir troops and after that, the heroes are introduced. The first tiers have the army like a giant army with archers, in the second tier the level is increased and dragons attacks are used, In the third tier, P.E.K.K.A and Golem are introduced. after that, the dark elixir troops are unlocked and at the end heroes are introduced.

9. Sleeping builder

This game is all about upgrading your village to a higher level. To upgrade your village you need a builder. you can use a maximum of 5 builders in this game but the funny part is that if the Builder is not building something in your village, The builder hut will show z’s that means builder is sleeping and enjoying his holiday.

10. P.E.K.K.A came from Facebook

Every clasher knows who P.E.K.K.A. is. P.E.K.K.A is a mighty troop which can destroy a building with a single shot. But do you know where the name P.E.K.K.A came from? In 2012 supercell started a contest on Facebook for the best name for the acronym P.E.K.K.A. And the winner of the contest was “Perfect Enraged Knight of Assassins.”

11. Hidden Tesla double damage the P.E.K.K.A

We have talked about so many troops but what about defensive buildings. So here comes the hidden tesla. A Hidden Tesla which is a defensive building which is hidden from the attackers until the troops come near enough to it and then it pops out of the ground and gives electric shocks to the enemies. Hidden Tesla can do the double damage to the P.E.K.K.A because of the conductivity of the armor of the troop.

12. There is no unofficial wall

Most of the strategy games like clash of clans have a system in which player puts his buildings in the corner of the map and he gets an unofficial wall which means that no one can attack him from that side because the attackers can’t deploy troops there but in clash of clans placing your buildings at the corner of the map will not give you an unofficial wall protection. Troops can be deployed there and can attack you from there, so better watch out.

13. Heroes are the most valuable tools

Heroes are the most important and valuable in clash of clans. When you are attacking wait for your hero to regain its stamina. The heroes can make a big difference in the result of a battle. when you are away you can put them on guard mode or sleep mode.

14. Level of town hall matters

The most important building in clash of clans is a town hall. The player has to protect the town hall because if the enemy destroys your town hall he will win the battle. You have to pay attention to the town hall level of the opponent you want to attack. if you attack a town hall of your level you can get 100% on that base. attacking higher town hall can get you more rewards.

15. Heroes Never Die

The heroes in clash of clans are immortal which means they cannot die. They are the most powerful troops in clash of clans. Instead of dying the heroes like king queen and grand warden get injured and take time to regenerate their health.

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